2018 - Semester 6 Student Project: Blast The Past
Get it here: https://store.steampowered.com/app/943170/Blast_the_Past/
My contributions & Project Overview
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In Blast The Past you operate a wrecking crane in VR to destroy the last remaining old building in a city of new skyscrapers, so push buttons, turn wheels and make sure the ball hits its target!
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Semester project made in ~3 months in semester 6 of the "Animation & Game" bachelors degree course at h_da.
Philipp Stenger - Game Designer/Engineer
János Weyhknecht - 3D Artist/Vision Keeper
Marvin Spahn - 3D Artist
Nicholas Nickel - 3D Artist
Kylan Klein Lenderink - Sound Engineer
Lucca Riitano - Sound Engineer
Isabell Starke - Voice Actress
This trailer I put together for the initial release of the game is a bit more action oriented, while playing you can go at your own pace.
Showreel of my individual contributions to the project, not shown are concept art I made for the crane exterior and the overall view on the house.
This trailer for a big content update for Blast the Past was made by Marvin Spahn and showcases new levels and items. I was responsible for the Night level and some of the props such as ice cream and fireworks.