2017 - Semester 3 Student Project: Counter Ball
My contributions & Project Overview
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In Counter Ball two teams compete in the titular, fast-paced sport by dodging, catching, and throwing anti gravity balls that ricochet off of the surfaces they hit. The arena this takes place in changes it's layout as time goes on and passing the ball to your teammate powers it up with even more speed.
Semester project made in ~3 months in semester 3 of the "Animation & Game" bachelors degree course at h_da.
Philipp Stenger - Engineer/System Designer
Marcel Sack - 3D Artist/2D Artist/Additional Programming
János Weyhknecht - 3D Artist
Max Heupel - Game Designer
Philipp Berger-Tolkun - Sound
Jonas Dohmen - Sound
Christian Trumpf - Music
Gameplay video showing two teams with two players each trying to hit each other with the titular counter balls.
Showreel showing my individual contributions to the project: Character design, art and animation as well as the ball model and in world ad graphics.